When I first played Harvest Dice, I immediately fell in love with the simple mechanics, delightful theme, and the spacial puzzle elements. My one and only criticism is that I couldn’t play it solo, something I look for explicitly when choosing a roll-and-write game. I decided to tinker with the game and eventually came up with a solo variant that is faithful to the original game while also presenting a challenge to the solo gamer.
Huge thanks to Danny Devine for designing an amazing game and for supporting me during the development of this variant. I also want to thank Josh and Grey Fox Games for their support and the honor of including my contribution in future printings of the rulebook.